Un text care sa urmeze Mousul

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Rezolvat Un text care sa urmeze Mousul

Mesaj Scris de MaxxBet la data de Joi 16 Dec - 19:49

Buna ziua as dori sa stiu daca se poate ceva cod care sa sa faca in felul urmator. cand cineva intra pe forum si va misca mousul dupa mous sa se miste un text .care sa il pot schimba la o zi sau doua textu ma refer .
Multumesc


Ultima editare efectuata de catre MaxxBet in Joi 16 Dec - 20:30, editata de 1 ori

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de Vizitato la data de Joi 16 Dec - 20:24

MaxxBet, te rog sa schimbi titlul subiectului intr-unul explicit, care face referire la problema pe care o ai.

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de Zack. la data de Joi 16 Dec - 20:36

poftim, unde scrie TEXTUL TAU AICI, pui ce vrei
Cod:
<style type="text/css">
/* Circle Text Styles */
#outerCircleText {
/* Optional - DO NOT SET FONT-SIZE HERE, SET IT IN THE script */
font-style: italic;
font-weight: bold;
font-family: 'comic sans ms', verdana, arial;
color: #PLACE YOUR COLOR HERE;
/* End Optional */

/* Start Required - Do Not Edit */
position: absolute;top: 0;left: 0;z-index: 3000;cursor: default;}
#outerCircleText div {position: relative;}
#outerCircleText div div {position: absolute;top: 0;left: 0;text-align: center;}
/* End Required */
/* End Circle Text Styles */
</style>
<script type="text/javascript">

/* Circling text trail- Tim Tilton
  Website: http://www.tempermedia.com/
  Visit: http://www.dynamicdrive.com/ for Original Source and tons of scripts
  Modified Here for more flexibility and modern browser support
  Modifications as first seen in http://www.dynamicdrive.com/forums/
  username:jscheuer1 - This notice must remain for legal use
  */

;(function(){

// Your message here (QUOTED STRING)
var msg = "TEXTUL TAU AICI";

/* THE REST OF THE EDITABLE VALUES BELOW ARE ALL UNQUOTED NUMBERS */

// Set font's style size for calculating dimensions
// Set to number of desired pixels font size (decimal and negative numbers not allowed)
var size = 12;

// Set both to 1 for plain circle, set one of them to 2 for oval
// Other numbers & decimals can have interesting effects, keep these low (0 to 3)
var circleY = 0.75; var circleX = 3;

// The larger this divisor, the smaller the spaces between letters
// (decimals allowed, not negative numbers)
var letter_spacing = 5;

// The larger this multiplier, the bigger the circle/oval
// (decimals allowed, not negative numbers, some rounding is applied)
var diameter = 10;

// Rotation speed, set it negative if you want it to spin clockwise (decimals allowed)
var rotation = 0.4;

// This is not the rotation speed, its the reaction speed, keep low!
// Set this to 1 or a decimal less than one (decimals allowed, not negative numbers)
var speed = 0.3;

////////////////////// Stop Editing //////////////////////

if (!window.addEventListener && !window.attachEvent || !document.createElement) return;

msg = msg.split('');
var n = msg.length - 1, a = Math.round(size * diameter * 0.208333), currStep = 20,
ymouse = a * circleY + 20, xmouse = a * circleX + 20, y = [], x = [], Y = [], X = [],
o = document.createElement('div'), oi = document.createElement('div'),
b = document.compatMode && document.compatMode != "BackCompat"? document.documentElement : document.body,

mouse = function(e){
 e = e || window.event;
 ymouse = !isNaN(e.pageY)? e.pageY : e.clientY; // y-position
 xmouse = !isNaN(e.pageX)? e.pageX : e.clientX; // x-position

},

makecircle = function(){ // rotation/positioning
 if(init.nopy){
  o.style.top = (b || document.body).scrollTop + 'px';
  o.style.left = (b || document.body).scrollLeft + 'px';
 };
 currStep -= rotation;
 for (var d, i = n; i > -1; --i){ // makes the circle
  d = document.getElementById('iemsg' + i).style;
  d.top = Math.round(y[i] + a * Math.sin((currStep + i) / letter_spacing) * circleY - 15) + 'px';
  d.left = Math.round(x[i] + a * Math.cos((currStep + i) / letter_spacing) * circleX) + 'px';
 };
},

drag = function(){ // makes the resistance
 y[0] = Y[0] += (ymouse - Y[0]) * speed;
 x[0] = X[0] += (xmouse - 20 - X[0]) * speed;
 for (var i = n; i > 0; --i){
  y[i] = Y[i] += (y[i-1] - Y[i]) * speed;
  x[i] = X[i] += (x[i-1] - X[i]) * speed;
 };
 makecircle();
},

init = function(){ // appends message divs, & sets initial values for positioning arrays
 if(!isNaN(window.pageYOffset)){
  ymouse += window.pageYOffset;
  xmouse += window.pageXOffset;
 } else init.nopy = true;
 for (var d, i = n; i > -1; --i){
  d = document.createElement('div'); d.id = 'iemsg' + i;
  d.style.height = d.style.width = a + 'px';
  d.appendChild(document.createTextNode(msg[i]));
  oi.appendChild(d); y[i] = x[i] = Y[i] = X[i] = 0;
 };
 o.appendChild(oi); document.body.appendChild(o);
 setInterval(drag, 25);
},

ascroll = function(){
 ymouse += window.pageYOffset;
 xmouse += window.pageXOffset;
 window.removeEventListener('scroll', ascroll, false);
};

o.id = 'outerCircleText'; o.style.fontSize = size + 'px';

if (window.addEventListener){
 window.addEventListener('load', init, false);
 document.addEventListener('mouseover', mouse, false);
 document.addEventListener('mousemove', mouse, false);
  if (/Apple/.test(navigator.vendor))
  window.addEventListener('scroll', ascroll, false);
}
else if (window.attachEvent){
 window.attachEvent('onload', init);
 document.attachEvent('onmousemove', mouse);
};

})();

</script>

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de MaxxBet la data de Joi 16 Dec - 21:23

ok ms frumos dar codul acesta unde trebuie sa il pun .

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de Zack. la data de Joi 16 Dec - 21:26

PA=>Afisare=>Generalitati=>Continutul mesajului sau intr-o pagina html, sau in template-uri, etc, depinde unde vrei sa-ti apara

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de MaxxBet la data de Joi 16 Dec - 21:32

da e bine cat de cat dar acesta se misca in juru mousului de nu prea il poti citi ...daca se poate ceva static ,sa fie exact sub mouse ar fi ok .daca nu e bine si asa decat nimic .

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de JoKeRkilL la data de Joi 16 Dec - 21:44

Cod:
<style type="text/css">
/* Circle Text Styles */
#outerCircleText {
/* Optional - DO NOT SET FONT-SIZE HERE, SET IT IN THE script */
font-style: italic;
font-weight: bold;
font-family: 'comic sans ms', verdana, arial;
color: #PLACE YOUR COLOR HERE;
/* End Optional */

/* Start Required - Do Not Edit */
position: absolute;top: 0;left: 0;z-index: 3000;cursor: default;}
#outerCircleText div {position: relative;}
#outerCircleText div div {position: absolute;top: 0;left: 0;text-align: center;}
/* End Required */
/* End Circle Text Styles */
</style>
<script type="text/javascript">

/* Circling text trail- Tim Tilton
  Website: http://www.tempermedia.com/
  Visit: http://www.dynamicdrive.com/ for Original Source and tons of scripts
  Modified Here for more flexibility and modern browser support
  Modifications as first seen in http://www.dynamicdrive.com/forums/
  username:jscheuer1 - This notice must remain for legal use
  */

;(function(){

// Your message here (QUOTED STRING)
var msg = "TEXTUL TAU AICI";

/* THE REST OF THE EDITABLE VALUES BELOW ARE ALL UNQUOTED NUMBERS */

// Set font's style size for calculating dimensions
// Set to number of desired pixels font size (decimal and negative numbers not allowed)
var size = 12;

// Set both to 1 for plain circle, set one of them to 2 for oval
// Other numbers & decimals can have interesting effects, keep these low (0 to 3)
var circleY = 0.75; var circleX = 3;

// The larger this divisor, the smaller the spaces between letters
// (decimals allowed, not negative numbers)
var letter_spacing = 5;

// The larger this multiplier, the bigger the circle/oval
// (decimals allowed, not negative numbers, some rounding is applied)
var diameter = 10;

// Rotation speed, set it negative if you want it to spin clockwise (decimals allowed)
var rotation = 0.4;

// This is not the rotation speed, its the reaction speed, keep low!
// Set this to 1 or a decimal less than one (decimals allowed, not negative numbers)
var speed = 0.3;

////////////////////// Stop Editing //////////////////////

if (!window.addEventListener && !window.attachEvent || !document.createElement) return;

msg = msg.split('');
var n = msg.length - 1, a = Math.round(size * diameter * 0.208333), currStep = 20,
ymouse = a * circleY + 20, xmouse = a * circleX + 20, y = [], x = [], Y = [], X = [],
o = document.createElement('div'), oi = document.createElement('div'),
b = document.compatMode && document.compatMode != "BackCompat"? document.documentElement : document.body,

mouse = function(e){
 e = e || window.event;
 ymouse = !isNaN(e.pageY)? e.pageY : e.clientY; // y-position
 xmouse = !isNaN(e.pageX)? e.pageX : e.clientX; // x-position

},

makecircle = function(){ // rotation/positioning
 if(init.nopy){
  o.style.top = (b || document.body).scrollTop + 'px';
  o.style.left = (b || document.body).scrollLeft + 'px';
 };
 currStep -= rotation;
 for (var d, i = n; i > -1; --i){ // makes the circle
  d = document.getElementById('iemsg' + i).style;
  d.top = Math.round(y[i] + a * Math.sin((currStep + i) / letter_spacing) * circleY - 15) + 'px';
  d.left = Math.round(x[i] + a * Math.cos((currStep + i) / letter_spacing) * circleX) + 'px';
 };
},

drag = function(){ // makes the resistance
 y[0] = Y[0] += (ymouse - Y[0]) * speed;
 x[0] = X[0] += (xmouse - 20 - X[0]) * speed;
 for (var i = n; i > 0; --i){
  y[i] = Y[i] += (y[i-1] - Y[i]) * speed;
  x[i] = X[i] += (x[i-1] - X[i]) * speed;
 };
 makecircle();
},

init = function(){ // appends message divs, & sets initial values for positioning arrays
 if(!isNaN(window.pageYOffset)){
  ymouse += window.pageYOffset;
  xmouse += window.pageXOffset;
 } else init.nopy = true;
 for (var d, i = n; i > -1; --i){
  d = document.createElement('div'); d.id = 'iemsg' + i;
  d.style.height = d.style.width = a + 'px';
  d.appendChild(document.createTextNode(msg[i]));
  oi.appendChild(d); y[i] = x[i] = Y[i] = X[i] = 0;
 };
 o.appendChild(oi); document.body.appendChild(o);
 setInterval(drag, 25);
},


Unde scrie TEXTUL TAU AICI, puteti scrie ce vreti
Codul se adauga in PA=>Afisare=>Generalitati=>Continutul mesajului
Testat.

Sper ca am fost de ajutor

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de Ina la data de Joi 16 Dec - 21:46

Cod:
// Rotation speed, set it negative if you want it to spin clockwise (decimals allowed)
var rotation = 0.4;

Modifica in codul de la DarkSstar bucatica de cod de mai sus - reduci acel 0.4 pina obtii viteza de rotatie pe care o doresti. Teoretic la 0.0 textul ar trebui sa fie static.

JoKeRkilL, codul de la tine este exact cel de la DarkStar.

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de MaxxBet la data de Joi 16 Dec - 21:53

[Trebuie sa fiti inscris si conectat pentru a vedea acest link] a scris:
Cod:
// Rotation speed, set it negative if you want it to spin clockwise (decimals allowed)
var rotation = 0.4;

Modifica in codul de la DarkSstar bucatica de cod de mai sus - reduci acel 0.4 pina obtii viteza de rotatie pe care o doresti. Teoretic la 0.0 textul ar trebui sa fie static.

JoKeRkilL, codul de la tine este exact cel de la DarkStar.

Ok rezolvat cu asta , multumesc la toti pt ajutor .Rezolvat

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Rezolvat Re: Un text care sa urmeze Mousul

Mesaj Scris de Ina la data de Joi 16 Dec - 21:55

Cu placere!
Rezolvat => inchis
Mutat in sectiunea corespunzatoare

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